dnd lewd, hypothetical derailment 

How to plan combat encounters when all of my players are monster fuckers

dnd lewd, hypothetical derailment 

@jamesbeanmachine have monsters seduce them into an ambush, give them a time sensitive objective that would be jeopardized by fucking, have monsters reject their advances and get angry, have too many monsters to seduce at once

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dnd lewd, hypothetical derailment 

@it_wasnt_arson @jamesbeanmachine "too many monsters to seduce at once" maybe for you, buddy

dnd lewd, hypothetical derailment 

@jamesbeanmachine @autistikai seriously though, a bit of anticipation and awareness on the part of enemies, a couple nasty surprises, and they'll probably get a lot more wary. Also, don't be afraid to just say no. Not every roll has to be possible; you don't have a 5% chance to jump over the moon. A nat 20 should mean some sort of unusual, positive result, but persuasion isn't mind control and you can't just luck your way into absolutely anyone's pants

dnd lewd, hypothetical derailment 

@it_wasnt_arson @autistikai yeah I know not all outcomes are possible with high enough checks :) this is a joke post about players and DMs having different expectations. I don't even have players, let alone monster fuckers. If I did though, I wouldn't want to rob them of the thrill of occasionally seducing monsters that are not actually out to kill them (I.E sometimes have open-ended social encounters with monsters)

dnd lewd, hypothetical derailment 

@jamesbeanmachine @autistikai Yeah, non-combat encounters are Good

an overly horny party can be just as boring as an overly murderous one though

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