how come this same SDL program runs at 15fps on my 10-year-old laptop with linux, but at 7fps on my i7 windows 10/minGW?

the program is literally just iterating through every pixel in a window & setting it to their result of a formula, nothing else

i tried using Windows Subsystem for Linux and Xming to run the linux executable on Windows, and it renders at 7fps. and THEN i tried using WINE to run the Windows executable on Linux, and it runs at 15fps!!!

what’s the deal!!!

there's evidently SOMETHING happening, maybe at the window manager level or something, that is taking up a bunch of time

@jk I thought you were talking about i3 itself. <.<

@Bandie_cf oh right, no, i mean the WINDOWS window manager is the one taking up a bunch of time!

@jk I'm atheist but Windows is something from hell.

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