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Tilemap Town now finally has an actual config file, and you can specify the port, admins, MOTD, and other stuff. Guess my next task is to design the database schema, and then I can tackle all the features I want that require a database as a prerequisite.

Actually tried running MongoDB on my server, and either I need to upgrade past a $15/year VPS or I need to find something smaller. Maybe SQLite? It's got Python bindings already in the standard library.

I think the biggest improvement I'd want to make over LSL would be much better support for data structures. Even just actually having sets would go a long way to being a lot more usable.

Back to thinking more about how I want the scripting for Tilemap Town to work. Doing something custom is probably unfortunately required since "per-user resource limits" isn't a design goal for most languages, but if I do make my own thing I want it to be less messy than LSL.

I'm trying to go for maximum green with this house. Or lime, I suppose.

This is some concept art I doodled for Nova the Squirrel box art, since the burger surfing stuff is pretty iconic. Not sure if I'd want to do a background or not (SMB3 didn't do one), but if I do then I'd go for the glassy theme of world 2.

Finding an artist to commission and getting some better box art drawn (either this or a better idea) is one of the must-do tasks before the cartridge release.

I went on a little bike ride and got to hang out with a few local furs. Was a nice way to get out of the house.

Food photo 

"sandwich size" pepperoni can go on pizza just fine right?

I pledged to Micro Mages on Kickstarter. I guess that technically makes it the first NES homebrew game I've actually bought, since it's actually offered ROM-only.

family (-) 

There's been a longstanding feeling at my house where my feelings and what I want don't matter at all. Like I would have people harassing me until I got a haircut when I wanted it long to be more comfortable with myself, and my brother just threw out the George Foreman I liked to cook on and told him to keep only because he doesn't like it.

I finally beat Cave Story legitimately, though only the normal ending. I did save Curly though so if I want to later I can continue on the same file and go for the good ending.

I think I'm getting very close to the end of Cave Story. I saved Curly Brace and got the Spur so I guess once I get back from grocery shopping I'll give it a go.

I've been playing Cave Story with a more cautious playstyle, trying to take out enemies before they're even in range. This means the Bubbline is actually very important since it seems to have really good range at level 3. Fireball's also great for this when enemies are below me.

I suppose it can't hurt to ask if anyone knows of any casual, clean furry places where you can just play out a character of any setting and practice?

I'm replaying Cave Story and I want to beat it actually legit for the first time. I played all the way up to the fight against The Core but now I need a break. The game has more grinding and backtracking than I remember.

I should replay Cave Story. That game is really important to me but it's been so long since I touched it.

wiki.nesdev.com/w/index.php/Us this layout does a really good job at helping to explain what processes are actually going on when the 6502 decodes instructions. All the patterns are made really clear.

The real downside to 8x16 sprites is that for things that are 8 pixels tall you end up wasting tiles for the required blank space above/below them, but almost everything in this game is 16x16 so it's acceptable.

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Computer Fairies is a Mastodon instance that aims to be as queer, friendly and furry as possible. We welcome all kinds of computer fairies!