I'm really glad that I've managed to find a few ace-friendly places to hang out. I guess the secret turned out to be just finding things run by other ace people, what a surprise.
Until then it felt like all I really had were groups specifically about it, which is hard to bond over. Toss in SFW+art or SFW+computers and now you've got something.
I named her Rebecca and she's a builder on a much larger scale than just dams. She's got a pretty big inventory space and she uses it to store a large assortment of building materials.
Rebecca likes exploring to gather nice looking materials to create things out of.
Here's a beaver taur I'm working on that currently does not have a name yet, but I love how she's turning out.
Still struggling with the anatomy since I've never really drawn a taur before in any fashion! #pixelart
I started doodling a beaver and I'm now realizing that there is a LOT you have to decide on. Nova and Maffi had colors already set out for me to use and I don't have that here so I'll have to decide that; I'm thinking maybe orange? I definitely feel like I want something bright, maybe unnatural. And then I will have to somehow pick out hair and personality... and then the hardest part, a name!
My strategy, like with Maffi, is to play around with pixel art first and then move on from there.
I think the next major character (but not fursona) I want to make after Maffi is going to be a taur, but I have no idea what species I want. Maybe another rodent? Maybe a beaver? Or something more standard like a fox or a cat? Has to have a good tail for sure.
I also want do design a taur character that's a combination of my partner's fursona and mine, like Diamondstripe is. They'll obviously be a squirrel.
https://patents.google.com/patent/US6200138B1/en Crazy Taxi's patent expired, so The Simpson's: Road Rage no longer infringes any patents
Maybe this weekend I should try drawing a bunch, both doodling characters but also making an effort to try and draw some landscapes. Landscapes are a skill I basically never intentionally developed but sorely need now that I'm doing SNES development haha.
Other than that I'll probably keep working on the code side and I'm still trying to get a cool perspective effect going in mode 7 because I'm eager to play with it. It requires a lot of math I don't usefully have laid out in front of me though
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]