today in #gamedev: finally figured out how to import and use a footstep audio system i found on the unity store!
but it only works when the player character is strafing,
update: turns out it was cos i'd been doing movement in the x and z axes separately, which screws up unity's velocity calculations on the character controller
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update: turns out it was cos i'd been doing movement in the x and z axes separately, which screws up unity's velocity calculations on the character controller