When facing the "All we need is STEM!" approach to education, my usual response is:
Developing the vaccine was the STEM problem; distribution & getting shots in arms was the Social Science problem; getting people to trust it & combatting misinformation was the Humanities problem -- which did we fail?
If youโve decided to start using #GodotEngine this week, this thread is for you.
Firstly though, donโt switch mid-project. Youโll have a bad time! Godot is not a drop-in replacement for Unity! Finish your current project, then start learning Godot by making a few small games. ๐งต
Remember that threat Unity had that closed their offices? They fucked up so bad the threat came from their own staff ๐ต
The Shadow King has been released!
๐บ๏ธ massive map!
๐น lots of different enemies!
๐ฆ fun platforming!
๐ก boss fights and secret rooms!
๐ถ beautiful soundtrack!
Get the game on itch:
https://johanpeitz.itch.io/shadow-king
Please spread the word! โค๏ธ
#๏ธโฃ #pico8 #indiegame #pixelart
We passed the โฌ30,000 threshold on the Godot Development Fund today! ๐
Thanks everyone for your support! ๐
Our current goal is to reach 50k as soon as possible, to secure the current payroll, and enable us to add a couple more developers to the team.
tips for being more #positive about your work!
โ โI canโt fix this bug no matter what I tryโ
โ โI am an avant-garde software artistโ
โ โmy code wonโt compileโ
โ โthis is an abstract pieceโ
โ โI never get around to implementing any of the features I wantโ
โ โI consider myself a minimalistโ
โ โsorry I forget to document my codeโฆโ
โ โmy art is about the journey, not the destinationโ
โ โI have never finished a projectโ
โ โI prefer to leave the ending open to interpretationโ
โ โsorry, this software is not compatible with โ
โ โhere I have chosen to make a political statement against โ
โ โthis memory leak causes the program to crashโ
โ โthis program symbolizes the transience of mortality and reminds us all what is important in lifeโ
Shadow King launches tomorrow on itch and patreon. Made with #pico8 I had some help to overcome some of the restrictions - read on! ๐
Also, boost this post for a chance to win a key tomorrow! <3
nintendo direct
@decivex would it be a good idea to make Vivian closer to the original japanese script?
Finally got around to blogging about my new game - https://distractionware.com/blog/2023/09/mr-platformer/ #terrynews
Hi everyone, the page for the Bitsy Fest Jam is now live!
Bitsy Fest is starting soon so join the jam now!
Oh gooood, this whole #Unity3D blowout?
It literally happened because of that shitty Iron Source buy-out that everyone was pissed about. The call to add this fee literally came from the Iron Source side of the business, and it only exists to "kill AppLovin" (a rival ad provider that is better). https://mobilegamer.biz/unity-is-offering-a-runtime-fee-waiver-if-you-switch-to-levelplay-as-it-tries-to-kill-applovin/
There's a lot of interest in #GodotEngine today, so here's my perspective & advice, as the tech lead on Cassette Beasts, a 2.5D open world RPG that shipped this year on Steam, Switch and Xbox, using Godot 3.5. ๐งต
First: I've not used Unity (or Unreal) for more than just trivial experiments, so I can't provide direct comparisons. But there are still a few general points I can make.
Also: I will never recommend switching engine mid-project. If you're gonna switch, do it between projects.
Things just got (more!) serious... @kenney has renounced their support for #Unity and will no longer endorse it. Kenney has had a profound effect on the indie community by giving many aspiring devs assets and tools to get them started, so this is pretty major IMHO. The next gen of gamedevs will be wanting access to those assets so they can just MAKE something, and Unity will no longer get that traffic. This must have been a tough decision, but I for one support it 100%.