@noelfb use Spanish to say si/no
@TheIronFox meow
Activision QA workers form the largest US video game union yet https://www.theverge.com/2024/3/8/24094602/activision-blizzard-qa-workers-unionizing-microsoft
Spent this week making a little Worms/Scorched Earth terrain demo. Tried making one of these with my first ever #pico8 project and ran into massive performance issues due to using pset.
This uses tline and a 2D array of vertical slices. Destroying the terrain earth shrinks a slice, or cuts/slices it into two. Perf is good, as terrain is destroyed, there are more slices, but less to draw! Second gif shows this in action.
Code/cart is here https://www.lexaloffle.com/bbs/?tid=140579
@Njord This one's a toughie, I see...
undertale yellow genocide spoilers
@nano touhou fox (angry)
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@dysfun games that aren't graphically intensive, maybe. At the very least I know paddle-and-ball types of games are possible
@dysfun would you say it's rather solid?