β¨ New #gameassets! Pixel Platformer Food Expansion adds 110 new tiles to the existing series, perfect for creating food-themed levels and games!
Download: https://kenney.nl/assets/pixel-platformer-food-expansion
License: CC0 (public domain)
Are you making a low resolution game, but using some modern shaders to apply fancy effects that would have taken superhuman brainpower to do if we were actually writing for the old consoles?
Do your shader effects look... out of place? Like, they're happening at a higher resolution?
Do you want an easy way to "snap" your shader's pixels to your game art's pixels? This is the thread for you?
I drew a Gelatinous Cube from Dungeons and Dragons for today's Kaijoktoberfest #Inktober drawing. Sometimes you need to think outside of the cube for what qualifies as a kaiju
get 83 games, physical games, zines and more for the price of one AAA release by picking up the queer halloween stories bundle on itch: https://itch.io/b/2046/queer-halloween-stories-bundle-2023-60-fright-edition
proceeds directly benefit queer indie developers, authors, and artists, with all sales split evenly among participants who have opted in to receive funds for their work. please boost to support queer creators π
Dene Carter (Co-Creator of Fable and Dungeon Keeper) made Ultima-inspired roguelike RPG named 'Moonring' and the best thing it's free on Steam!
https://www.eurogamer.net/fable-co-creator-releases-ultima-inspired-retro-rpg-moonring-for-free
For me, there's a few topics I say will never be in my games. I may even have a hard time imagining how a game with those topics would be fun, but we explicitly marking those topics as "off limits" so they're not even joked about.
As a game facilitator, you might think "oh, I don't really need to spend so much time on these tools because I'm a good person. I'm not going to include anything awful."
But here's the thing: you can't know what your players might struggle with.