A new version of Emerald Woods, the crafting farming #roguelike is out! Lots of new things to craft for your place, also added trenches and water channels, and more! check out the full list of changes at https://blog.slashie.net/2023/11/20/emerald-woods-sweet-home-0-3-8/ and remember you can play it for free at @itchio
The Shadow King has launched on Steam!
Get your #metroidvania itch properly scratched in this bite sized adventure, full of character!
https://store.steampowered.com/app/2675390/Shadow_King/
Got a #GameDev design question,
Imagine a 3rd person game (Wind Waker or kind of even Ratchet and Clank), where when locked on or otherwise aiming/strafing, tapping a direction + jump does some kind of strafe jump. Side flip, backflip to create distance, forward leap to close distance. Jumps that go high but keep you aimed at your target. Cool?
So an odd quirk is that the forward leap there only makes sense if you're not already rubbing noses with your target. You probably don't expect the forward leap to take you OVER the target. (or maybe you do!)
Given that, if you Forward+jump when locked onto a target and you're already rubbing noses with, well. What do you expect to have happen?
AI with 90% error rate forces elderly out of rehab, nursing homes, suit claims
For the largest health insurer in the US, AI's error rate is like a feature, not a bug.