are we posting our soundclowns ok
https://soundcloud.com/0x53/its-2-am
@LaserScheme about...[tapping at calculator]
0.0378~% of the blame can be put on me, yes
this is still extremely good https://www.youtube.com/watch?v=bij45K8q7Po
things i have learned:
1. calling SDL_UpdateRect per-pixel is so much better than SDL_Flip every frame
2. 0xFF is longer than 255
3. having a square window saves bytes just because you dont need seperate w,h variables
4. arrays suck use really long numbers containing all of your values and iterate them with bitwise operators
i will no longer be on computerfairi.es
please follow @boots