You're in a utility room in The Centre of Positions. The sound of a ringing phone comes from afar and loosely scattered new chairs are floating around.
You're in a cleanroom in Palace of the Victim. Collections of large, luminous chartreuse crystals are growing everywhere and drum and bass music echoes from above.
You're outside a train station in The Harbour of Seafood. Dilute blobs of maroon slime are scattered about and various market stalls sprawl across the harbour.