@catgirl what if wavedashing into walls turned into a speed boost wall run, kinda like tribes skiing
I was kidding but now I'm thinking how cool this would be
@synthgal Yus. Then the whole point of the game is doing every crazy trick you can to avoid a barrage of slow projectiles and explosions, and try to get the opponent caught up helplessly in yours, with an insanely high skill ceiling despite simple oldschool shooter mechanics, nya! β
Something wild and in your face to behold, that isn't just "who can point and click the fastest, or hide and camp the best".
@synthgal I'm sure you could fly through the map incredibly fast just by comboing rocket jumps with air dodges and literally never touch the floor at all. π Every time you bounce up on a blast you get your dodge back, every time you dodge you slow down just enough to consistently blast yourself off again,...
Maybe that's useful?