if we stopped viewing it as purely a negative impulse, it would make it a lot easier for people to learn how to be healthy with it, too
seeking human connection isn't a bad thing. it's just that people seem to only realize this need exists when they see it being expressed inappropriately and harmfully - in ways that hurt the person who has a need, and the people around that person.
it'd be like if we defined hunger and being hungry only through stealing your roomie's food. it's just strange.
anyway as long as i'm pontificating to delay getting up and hard rebooting my ornery chromecast
i wish that society talked less about "attention-seeking" as a pure negative.
attention and social connection is a basic human need, like food or water or shelter. it's not bad in and of itself.
but it can *become* bad. that desire for it can become fucked-up, distorted, and can be expressed inappropriately.
but just because bulimia exists doesn't mean hunger is bullshit, yknow?
this one, but we just steal it and now it's not about war bonds
it's about voting rolls, and actually going to vote, and emphasizing that every "foreign" name is also an american
"harp are you saying this because you're a bit of a weeaboo for edwardian shit"
maybe
but also lettering go swoosh, it's Good,
or this one. "sow the seeds of victory - eliminate food deserts - every garden a fed family"
It's Fine It's Out Of Copyright Probably Let's Just Steal It
concept:
1. a lot of ww1 propaganda, regardless if you agree with its political purpose and intent, is pretty nice art
2. because of this, we should steal it and make it relevant to modernity
example: imagine this but it's "care for her by supporting trans rights", featuring a transwoman front and center as a fighter who deserves and needs your support
@pettancow listen. listen. there's no need for that sort of language. that's very unfair of you
drk 30-50 deserves none of this slanderous association,
@InspectorCaracal ok yeah that's valid, especially when looking at the shallow puddles that are things like the call of duty franchise lmfao
it's interesting though to see this shift happening within a series, too. like, i've never played a metal gear solid game, but i could probably due 'snake eater' on karaoke if you got me drunk enough. but mgs5? metal gear rising? NO idea what a theme from those are. the only music i know from them was done by regular pop artists and referenced in-world.
@InspectorCaracal and both types are fun in their different ways! but it's a whole fascinating confluence of how it gets remembered.
like i love dishonored, i think it was a game that did a fantastic job of creating atmosphere. but i can't hum that atmosphere for you. i can hum the pokemon center theme on the spot though LOL
maybe the "graphics too crap for first-person to be believable so we're going third-person" nature of early games also comes into it? 🤔
@InspectorCaracal that second part may not make a lot of sense, but it feels like idk a gameboy game is set up to be a lot more of a gilded jewel than call of whatevertyfuck duty, simply by design.
that gameboy's going to really bring its limited music out because it knows things are happening around it and it wants your attention.
the game on your tv screen that expects to use things like surround sound wants you to come to it, and it doesn't have to come to you, so to speak.
@InspectorCaracal honestly i think that's a huge part of it too!!
i wish i could remember where the fucken video was or who did it, but i think that memorable video game music really did hit that sweet spot of "we have to work within our technical limitations very hard, and that has meant that we accidentally did some kickass shit". it makes a lot of sense too, especially when these are early systems where there's like... a very small window into the video game, instead of an immersive world?
@InspectorCaracal -and presumably it makes it much easier to do different covers, because people are expecting that distinctive melody instead of something much more nebulous. same reason why the ace atty jazz covers worked so good, too - the music has one foot in that oldschool melody-heavy video game soundtrack sentiment, due to design limitations. (i forget if the first game was old enough that it was basically midis or not but like, close enough, not able to do full-sound mp3s constantly.)
@InspectorCaracal it's also fun because there's some brooooaaaaaad variety in genres. the primal fights/boss battles often are opportunities for them to go off the cuff and present something pretty different. pompous opera? whiny emo rock? chill hippie rave beats? hard metal? pop electronica? Those All Happen lmao
i saw a youtube video once theorizing as to why early video game music is more memorable, and i think ffxiv's music keeps that melody-heavy focus which means it's easy to remember -
30 y/o - token cishet - tumblr refugee. spoonie/15 chronic conditions in a trenchcoat/actual cyborg. just hangin' in there 