Legend Of Zelda: Oracle Of Ages
Close to where I was before I looked up how to save- just obtained bombs, stopped previously midway through dungeon 2.
I feel like the reward for getting the queen her seeds being bombs is an odd choice. Handing out explosives to villagers sounds like a terrible idea, but especially to a child (which I think Link is meant to be?) and *especially* the child your evil overseer knows to have holy powers.
Also, why are the bombs kept inside the queen's palace?
Legend Of Zelda: Oracle Of Ages
I'm not fond of the third dungeon so far. I already thought hiding two keys behind bombable walls in the second one was rubbish and it had a shit boss (requiring a lot of backtracking if you miss the second, I think you more or less get stuck with the first?) but this one has a lot of faffing around throwing bombs at enemies. At least the midboss was a non-issue easier than the ones of the first two dungeons.
Legend Of Zelda: Oracle Of Ages
Had a thing occur like this:
-Go somewhere, talk to guy with problem. Can't do anything else so go back
-On the way back an event is triggered that gives access to the person needed to fix the problem (finding 3 people)
-Find all three, talking to them does nothing
-Talk to guy with problem again, this time you can agree to help him.
-Suddenly talking to the three dudes works
FFS game.
Legend Of Zelda: Oracle Of Ages
I like the lizards~