... but then I have that problem with all VR games. I dunno why. it DID lead to one very funny point where the main character's arm got SUUUUUUPER LOOOONG for some reason which made me giggle a lot because I love goofy game physics like that but in general even though I got nudge-clipped into solid scenery at one point, I managed to get out of it again with a little work and wiggling.
And pulling yourself along handholds in zero-G feels... weirdly natural. :D painful feet now tho ><;