Anyone wanna playtest my Puzzle League implementation and see how it feels compared to the real thing? I can upload a build somewhere.

Mostly I wanna nail down any final remaining differences with how chains work and having more eyes on it would probably help a bit.

novasquirrel.com/dl/NetPuzzleA Here's the most recent Windows build. It should be very easy to build from source on Linux (which is also included).

Most games included don't do anything yet but "Puzzle Frenzy" (Puzzle League), "Avalanche" (Puyo), and "Pillars" (Columns) are all mostly there.

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