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Opinion: Crunchy, uncanny valley 3D rendering from the mid-2010s is the sequel to crunchy PSX graphics and does not get the attention it deserves as a deliberate art style

Examples: Skyrim, Fallout 4, Life is Strange, Watch Dogs, The Walking Dead...

The sort of games where they added skin pores but the facial rig is still kinda janky, and some of the animations are mocapped so they look just a liiiittle too smooth compared to the stock animations? Now THAT is my jam

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Computer Fairies

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