how much buffer is enough to avoid audio buffer underruns using vbaudio under Windows 10? because 32k samples is still not enough
i literally cannot increase the latency any more. it's already several seconds between input and output and i still get a grotesque .3 second drop out every few seconds and people are expected to pay for this product
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i literally cannot increase the latency any more. it's already several seconds between input and output and i still get a grotesque .3 second drop out every few seconds and people are expected to pay for this product