RT @lateasusual_@twitter.com
One of my favourite things about #GodotEngine is how flexible the scene/tree system is. Wanna embed a 3D scene inside a 2D UI floating in a 3D scene? sure!
Making portals that seamlessly transition between entirely separate scenes is pretty straightforward as well.
🐦🔗: https://twitter.com/lateasusual_/status/1567065228600303619