i want a digital world
vrchat has an even higher barrier of entry to living (not just existing) in a digital world than second life has. second life is a hundred fold easier to build an environment and avatar to suit you with built in tools. in vrchat you either need to learn contrived unity workflows and complicated 3d modelling or pay someone to do it for you
@mavica_again this is why my long-running hobby project is what is. the federated-second-life-shaped garrys-mod-shaped minecraft-creative-mode-shaped thing.
alas for I have chosen the path of enginedev and that means I'll probably never release shit all
the hurdle to properly enjoying vrchat isn't one only of hardware (either pcvr or even more expensive standalone vr tied to a shit company) but also of having enough physical space to act in virtual space, an able enough meatspace body to stand and gesture for long periods of time, and money/otherwise access to an avatar to reflect yourself. vrchat is not an ideal digital space