I wonder if I should embrace acorns as a symbol for myself, and maybe have my character enjoy them like Squirrel Girl does.
On the other hand Nova has a lot more to latch onto theme-wise than just "squirrel" and I've got kind of a star motif going on already.
@Austin_Dern That makes sense, and that's what I was thinking too. I guess when you start right out with anthropomorphic characters the animal part is already a given and a bit more invisible, with species being more just different physical traits a person could have unless you're telling a story -about- species.
That said, while I don't put any emphasis on the nut part of being a squirrel, I really put a lot of emphasis on the fluffy tail part, using it in most of her interactions with people.
@NovaSquirrel Fluffy tail is a good thing to play up, too. And if it inspires you more than nuts do, all the better.
For a comparison, naturally as a nonanthro coati food is interesting to me. But I don't know how to make 'I eat a thing' fun for anybody else. Swiping food from Roofus_roo (say), sure. Having food in paw is a pretty closed roleplay prompt to someone with my limitations.
@NovaSquirrel Character is the stuff you do that's interesting. If you like acorns, or you find something interesting or meaningful to do with them, sure. If you just think, well, squirrels always have acorns, then skip that. You don't need to emphasize the stuff that anybody who didn't know you would assume was so.