Something I wonder, but I don't want to bother the gamedevs I know with: How do you license your game/code actually?

@maxine I always license my game code under GPL version 3. For assets I just use a noncommercial Creative Commons license.

@NovaSquirrel I usually use GPL too, but it isn't really the best one to make a dime out of stuff.

Honestly, no open source license does it, so I am torn.

Sign in to participate in the conversation
Computer Fairies

Computer Fairies is a Mastodon instance that aims to be as queer, friendly and furry as possible. We welcome all kinds of computer fairies!