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I think the cart for Nova the Squirrel is gonna come with an instruction sheet, rather than a full manual, so I've gotta design that. Maybe have like a picture of the controller and notes about what each button does as the main focus.

I finally got slopes completely working! This actually feels really great because I'd been trying to fix this all week!
While I'm at it I also made it so that you can press the jump button a few frames before you reach the ground and it'll still work.

Aside from getting to play builds of Nova the Squirrel 2 on the real thing, a very big positive to having a SNES flashcart is I get to play *all* of the SNES puzzle games without having to borrow them from my cousin.

Aside from platformers like Kirby Super Star and Yoshi's Island (which themselves were big influences on me), I mostly know the SNES for really great puzzle games. Primarily Tetris Attack and Wario's Woods.

I'm making a 2 hour cut of my main playlist I use when I need some cheery/positive music and I'll try to stream it later on. Dunno when.

I just got out of Detective Pikachu and I'm glad I actually managed to avoid any and all spoilers

Drew a Maffi sprite in the same style as my earlier Nova sprite, and I made her tail a bit thicker to be closer to her thick tail in the commission.

I think I want Nova the Squirrel 2's story to focus on these two as main characters, and have a pair of rodents running around and saving the world with platforming skills, puzzle solving, and interfacing with computers or other tech.

I really want to get a picture of Maffi with my USB mouse friend who inspired her, probably cuddling and possibly linking up

I never really got into MLP but I still want to design a pony that disguises herself as a MLP: Friendship is Magic one while actually being from MLP: Tales, acting as some sort of secret agent or something and having to remain inconspicuous

This weekend I'm going to put a lot of work into trying to get slopes working in my game, and then I can move onto more interesting things. What those more interesting things might be, I'm not sure.

Fun fact: the decision to color Nova's eartips came specifically from the kangaroos in the Bomberman series

mental health (+) 

I think one key part of happiness for me is just having nice things to look forward to. It makes the time after a nice thing continue to be nice and I'll be excited for everything that's coming up.

Having a game project I care about and looking forward to coming back to it every day after work is great, as is thinking about the food I'll make or things I intend to enjoy later.

Cooking 

One thing I love about making stuff yourself is that the food's availability is essentially permanent. Companies can discontinue food products or change their recipes in ways I don't like, but as long as ingredients remain available I can make my favorites forever.

Web development by day, endless debugging of platformer physics by night

When I finally get slopes working I am going to document my solution in a more concrete fashion than the guides I found, so other people can apply it. I should do the same for multidirectional scrolling.

Realizing that probably the best way to find someone who can draw Isabelle to my liking is just to literally look at Isabelle art and find whose styles I like.

This section of my workplace reminds me of a wall of double chests in a typical Minecraft base whenever I go past it. I should buy some real cobblestone and put it in there.

It's May and it's 44°F. I want it to get warmer so I can look at squirrels scampering around all the time.

I'm hoping that with college getting out for the summer for a lot of people, I'll be able to bump into my college-age friends a lot easier

After a weekend of coding, pixel art, and other stuff, I've got a lot of the framework for entities implemented. A lot of it was just rewriting code from the previous game to be 16-bit.

Some unseen stuff going on is that that burger is actually detecting the right tiles and palette to use automatically. Still unsure if I'll be dynamically loading those mid-level but I could later if I want to.

Just reminded of how strangely validating it was to have Nova appear in Super Homebrew War alongside other NES homebrew characters.

I want to do some deliberate, actual crossovers later on, probably after Nova the Squirrel 2, in which I want to really develop things out more rather than relying on cameos. Definitely have Maffi as a major character in the story.

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Computer Fairies

Computer Fairies is a Mastodon instance that aims to be as queer, friendly and furry as possible. We welcome all kinds of computer fairies!