It's really sad that what people got from Dark Souls is "games that make you git gud are better" and not "intentionally designed friction in games greatly heightens immersion"

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@eniko would this also apply to Dragons Dogma 2? I've heard it has its share of controversial elements (not counting the microtransactions) which one group defends for the sake of immersion and not-handholding but others hate for time-wasting and being inaccessible or even unfun.

@SteelWool i haven't played it so i don't feel confident answering that

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