Hello!
I didn't want to post anything here until I started making art again. I'm an artist, but I rarely make art. It's a problem.
I make things but no fine art. Art that is its own purpose, art for art's sake. Even this oneβhalf done to test some software, half to have a timelapse for a vlog. It's been a long time since I just painted β¦ But maybe we'll get there again. Maybe I'll have some thoughts about it to share.
In the mean time, I painted these lily pads for you (and me).
Did a #gamedev all-nighter and submitted my #ldjam entry 'Portrait of a robot climbing a dystopian megastructure', using #godotengine
The theme was 'limited space', I've interpreted that as limited horizontal screen space, and tried to make gameplay that fits a portrait orientation with an emphasis on the vertical. I've also taken it a little more literally and incorporated lots of narrow ledges and other physically limited spaces to move.
https://voxel.itch.io/portrait-of-a-robot-climbing-a-dystopian-megastructure
"Ewe shall not pass!"
The gang makes it clear that I'm to go no further. But what names might they each have?
How to make a 999-byte vectory racing game in 8 easy steps..
// commented #pico8 src: https://www.lexaloffle.com/bbs/?tid=54397
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Let's call it a day! I added animations to our hero, and more effects here and there. I stopped at 8pm to make dinner and watch Lilo&Stich with my family. More tomorrow! Don't forget to rest, it's important too!