I put some fonts I've drawn for my games available on Itch. Since I'm clueless about fonts they're just image files for now, though: https://hempuli.itch.io/hempuli-font-bundle
What happens under the hood when plotting a #picotron pixel, in 12 steps. easy peasy lemon squeezy
Unfortunately it is almost unrecognizable from the functionality it is designed to enable, though! Later on I'll make a gif or something to visualize how this ends up as transparency in sprites, shadow rendering, and clipping masks etc.
#pico8 calculator progress: got the clickable buttons working and user input is possible! I gotta work on how everything looks and how I formation is displayed π
https://github.blog/2023-04-03-calling-all-open-source-maintainers/
Behind all corpospeak, i feel like this is a way for MS to control open source, instead of working with it.
Also why is it private thing?
FLIPTRIS (2013)
Creator(s): Alex Lanzetta
Type: HTML5
Language: [EN]
Status: Available
To kill a French vampire, you need to drive a baguette through their heart. That might sound easy, but I assure you, it's painstaking.
(@guerragames Β· Nov 30, 2017)
yep... another spiral
(Move the mouse!)
poke(24365,1)a={}::_::cls()c,s=stat(32),stat(33)r=0
for k,v in pairs(a)do
j,k=c-v.x,s-v.y
m,n=abs(j),abs(k)d=max(m,n)n=min(m,n)/d
b=1/min(1,d*sqrt(n*n+1))v.x,v.y=c-b*j/18+r/4*cos(r),s-b*k/18+r/4*sin(r)
line(c,s,v.x,v.y)c,s=v.x,v.y
r+=.02end
if(#a<600)add(a,{x=c,y=s})
flip()goto _
https://pico-8-edu.com/?c=AHB4YQEYAO8CAO5trQxFhmbGpoYlJiWsZ69PR_dLR2eMbQ4FYPnm9Te4p3iEo4v9Qw4pQ6M1ySOUh8xc-gTV-P3pMzT3v0HyCBNRuDERDZxf90_Q9xMz90wc9BBd74KXaJ8hmmkXniDcGNgIbbKQbJRtmpe2yOIsW2mcdFXZ991ZlV2KPLtq4R2WBgfqrLgrXQiURHQENAXyaiWvjuva6LJubG0g79QIPLHk2WZmwBMz79A0rxBqFuwIB_oXeTEr_6G1zdUy3Srj0fquwRPPi4O5KA26ZOItNieWotFm6DXaiYWljeE_e4i11WL6HQA=&g=w-w-w-w1HQHw-w2Xw-w3Xw-w2HQH
#Pico8 #TweetJam #TweetCart
Nice review for Hellgineers over at Game Luster:
https://gameluster.com/review-hellgineers-hot-wheels/
PICO-8 calculator progress
#pico8 calculator progress: the full order of operators has been implemented. Now I need to make the calculator actually take user input π
It could function with the standard input alone (4 directions plus two buttons) but mouse and full keyboard would be ideal. Calculator buttons that are both mouse-clickable and keyboard-usable would speed things up, not to mention the accessibility.