@hoppet the primary kobold characteristics that are actually relevant to setting/encounter design are:
• small/weak (and aware of it)
• clever
• good @ digging, building, & traps
occasionally someone will use the 'dragon worshippers' or 'heavily communal society' bits that the d&d folks added along with scales, but. that really is about it
@autistikai ah i always felt like in official settings they were always like "the kobolds are bad and they have to be lawful evil" but i also haven't played in an official campaign setting since 3rd edition :P