horny, alcohol ment.
@WeedSenpai it's actually pretty rare that i drink in public, but i've always gotta struggle to hide my hard hen whenever I do haha
https://puu.sh/BKLdr/82de0a925b.wav
garbage music data sure is neat
(PCI (ESFM) then ISA (AWE32's OPL3))
long post, old comp stuff
-The ISA card's slower clock compared to the PCI card is obvious when messing around in adplay (playing .adl files and having garbage audio play)
-Windows may stop playing sound effects on both cards at complete random, but appears to fix itself after a bit.
long post, old comp stuff
So, i've got both sound cards in my old comp.
I've noticed some really weird things as a result of having two sound cards in the same system:
-One of the cards hogs port 388, so games that use this for opl2/3 music (for Adlib compatibility) will always use the one card.
-One card has muffled playback of .wav files through Windows Media Player only, while the other has muffled digital audio playback in games.
-Both cards have a game port (they conflict with each other)
y'know, i gotta give ESS props for making decent sounding instruments for their ESFM cards
https://puu.sh/BKICy/09e3f167b3.wav OPL3 then ESFM
same portion of the song, those whistles are powerful
A 28y/o genderfluid nerd who draws furries and sometimes dabbles in FM synth music stuff.
May or may not be developing a game.
Plural, has ~12 headmates (most have no account):
@wntrdrgn @voidsnek @katshark
https://pronoun.is/ve/ver