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There's a lot of things in Sekiro where I'm like ".......huh.....that kinda sucks. This doesn't feel well designed"

Maybe I'm just not a "G A M E R" anymore because I have a 40 hour a week job and don't want to spend every minute I'm NOT working grinding through a video game

@evie Sekiro is just a huge disappointment imo. There's nothing of the rewarding feel soulsborne games gave you. Even after you defeat someone in sekiro after 20 tries, it never feels good.

@MochiWaifu maybe it's because I don't have the pitch perfect reaction time anymore but the combat feels not good???????
Like, the timing for deflecting feels so small, and it doesn't feel like it does much? Maybe I'm just used to like, Soulsbourne where you get the Parry and immediately get that feedback
Also it feels like the combat is geared to 1v1 fights but then they just throw you into a bunch of 1v6+ fights

@evie THANK YOU!!

I've heard multiple people online say that the window was totally forgiving but it's not imo!
It's super fiddly, and depending on the animation feels wrong too.

It feels like it's 100% made to make you use stealth, always. Which ... doesn't even work due to NPC placement, not to mention the whole "oh people have multiple lives" mechanic.

@MochiWaifu lmao "stealth" in Sekiro is a laughable joke and I don't think it exists

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