ground work research so far: there seems to already be a group of people who develop for ouya with godot so i'm not treading new ground, however because of the old android target requirement the latest godot version we can use is 2.1.4 (or apparently a 2.1.6 fork)
i was gunning to maybe get a playable whatever showing up on my ouya yet today but given i'm still compiling that 2.1.6 fork (which, hey, i'm glad i got it to start compiling) my estimate might still be a bit off
i'm gonna work on a simple title and death screen to make it a bit more playable then i'll release it on itch or something. 's dumb game. but it's new dumb game on ouya
ouya workflow is a go