I started excitedly telling J about having finished a working game save last night and then realized with the format I'm using, I only have memory for filling 1/4 of the available map space... 😓
I can easily shave off a byte per flower by retooling it a bit, but that's still only save space for 80 plots.
@InspectorCaracal password saves *gets pulled off stage*
@squirrel I would actually be fine with that if I knew how to encode a 16x16 map of multi-variable flower objects without needing each password to be an entire book. <.<
@InspectorCaracal RLE?
@InspectorCaracal https://en.wikipedia.org/wiki/Run-length_encoding used a lot to compress graphics in old video games