Taking a break from IGF games to talk about the new Colossal Cave (3D graphical game, VR optional) from Roberta and Ken Williams.
https://blog.zarfhome.com/2023/01/colossal-cave-2023.html
I enjoyed checking it out, but wow, some of that 1970s design had not aged well -- by the 1990s.
Attempting to gauge interest, so please boost outside of my (rather small) circle:
Would there be any interest in a (largely menu based) game about the fantasy adventuring life.
A bit like Skyrim meets the Oregon Trail.
You explore the world, helping people with quests and general adventuring, all while having to hunt for food, manage energy and maintain equipment.
Goal would be to replace fancy graphics/3d movement with lots of depth and content.
Questions and criticisms welcome.
This realization came to me in a dream last night. Upon waking, the following occurred to me:
1. Did Guillermo del Toro already explore this idea while I wasn't paying attention?
2. What happens if you attach Pinocchio's head to a large building, effectively turning the entire building into his body, then while he is in that state turn him into a real boy
[image description: A creature resembling some manner of antelope. But possessed of more (and more confounding) horns. The Dilemmaโs 5 largest horns curl and twist about. The birds that perch on them suggest that each horn generates its own inexorable and specific gravity. Text reads, โ185, THE SMALL GOD DILEMMAโ]
Sometimes there is no good answer. Sometimes the only way to win is to lose with a little less absolute finality...
Seanan McGuire's full text here:
https://www.smallgodseries.com/small-god-185
After yesterday's success with the #GameboyCamera #Trichrome for the #1990sCameraChallenge #ShittyCameraChallenge, I thought I would use a full-spectrum #Funtograph (taken without using the infrared cut filter) to produce a #Gameboy AEROCHROME.
I used the full-spectrum funtograph for the red layer, the red filter image for the green layer and the green filter image for the blue layer, according to the method of Joshua Bird. It looks pretty darn good, if I say so myself.
@ShittyCameraChallengeโ
When designing a typeface, test it with real text.
#LoremIpsum is a nonsense snippet used to test #fonts and typographic layouts. It's based on a passage about pleasure and pain from M. T. Cicero's "De finibus bonorum et malorum" ("On the ends of good and evil") written in 45 BCE.
Nonsense harms design mockups by drawing attention away from the meaning that a design aims to convey.[1][2] So instead, I test a #PixelFont with meaningful text, preferably a draft of the copy to be displayed. If I must use Lorem Ipsum, I use H. Rackham's English translation of the passage, which calls to mind the pain of design leading to the pleasure of the result.
[1]: Jason Fried https://signalvnoise.com/archives/001083.php
[2]: Kyle Fiedler https://www.smashingmagazine.com/2010/01/lorem-ipsum-killing-designs/
maker of tiny games | navigator of retail chaos | artist | FFXIV fan (Ryusui Teira@Brynhildr) | he/him | trans rights are human rights | death to crypto