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Bullshit game design 

Look at this ridiculousness. Half the town's on fire, the other half is covered in nuclear fallout. What's the biggest issue on the survivors' minds? The fact that taxes are at 20%. Not from the perspective of "Hey, tax the rich more to fix this mess" or anything like that but generic "MuH TaXEs ArE tOO HiGh!!" What kind of bullshit right-wing ideology leads you to develop a system this ridiculously bad?

Re: Bullshit game design 

(How is there even a government to collect taxes at this point?)

Bullshit game design 

@auravulpes "More residential zones needed" :thinkhappy:

Bullshit game design 

@auravulpes There are a bunch of other weird assumptions built in to the games, such as: Want less crime? Build more police stations! 🤦‍♀️

And the inverse: No police stations? Then there must be a lot of crime then!

Bullshit game design 

@auravulpes Sim City has also had an effect on real world city planning:

"Model Metropolis - Behind one of the most iconic computer games of all time is a theory of how cities die—one that has proven dangerously influential."
logicmag.io/play/model-metropo

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