like in splatoon 3 i thought having to press X to bring the map up fullscreen was clunky and intrusive, and selecting a spot to jump was awkward... then it occurred to me it was designed for fucking Wii U where you'd have the map on the gamepad and could just tap on it to jump
@lion I remember wondering how they were gonna handle this when they announced splatoon 2
The answer is "not well"
and that's not a quick emulation/port job of some old game, that's 2 sequels down the line in one of nintendo's flagship series and they still haven't figured out a better way to make up for the loss of the 2nd screen!
the cephalopods still yearn for the gamepad....