hubris, a conundrum of my own devising
A few months ago I decided I was going to make myself play more video games to completion.
(To be clear: this system considered "I don't want to play this anymore" as "completing" a game. It existed to combat an anxiety I had which was preventing me from playing the games I actually enjoyed)
And it worked! I started playing games again, and had a lot of fun, and it encouraged me to actually finish the games instead of stressing about their incompleteness
re: hubris, a conundrum of my own devising
But because of the way I designed the system, with a complicated scheme of slots which become locked or unlocked under certain conditions, I now have a blockage. Before I can start playing any new games, I need to finish ultrakill. But I haven't launched the game in over a month.
re: hubris, a conundrum of my own devising
I think writing out this post has made me realise that I DO want to play it, I've just been avoiding it because of the very anxiety problem that this system usually helps with.
No more avoidance! When I get up tomorrow I'm going to play ultrakill, and unlock those slots!!!