fallout new vegas 

Whenever I replay fnv, I always find myself trending towards the same decisions

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re: fallout new vegas 

I think this is partly because the game actually starts out super linear? Like, technically you can go three different ways from good springs, but going one way leads to poison bugs of doom and another way goes to deathclaws of devastation...
So you're inevitably funneled through primm, then to the outpost, then to nipton, then to novac.

re: fallout new vegas 

I think this time I'm going to explore off the road a bit more, that will make a big difference

re: fallout new vegas 

And like... Technically you can skip the big quests in all those locations, but it feels weird to me... Like, they're pretty major story beats imo, and they help you level up at an appropriate rate
Maybe I should skip them, though.....

re: fallout new vegas 

@lizardsquid open world is an illusion!! the revelation for me was seeing a fnv speedrun that basically started by getting through the deathclaw field alive. it felt so weird to see, like - it feels wrong to be at the casinos this early. it's too early @.@

re: fallout new vegas 

@riv a lot of open world games start with a linear section and then open up later, but usually it's very obvious - like they'll have a tutorial area which you start in and then afterwards they'll plonk you into the open world.
But fnv is pretending otherwise!

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