Steeper learning curve for keyboard driven interfaces? Nah.
Most interfaces, if well designed, can be learned quickly.
You ever work retail? Most retail Point of Sale systems (at least, ~10 years ago when I was working retail) are keyboard driven and they are fantasticly fast. New hires learned the system in only a few hours.
Our tocuhscreen based systems, for U-scan and the like, took several days of training, and still proved too complicated for lots of employees.
@ajroach42 @kibi It’s notable that EVERY example I’ve seen in favor of keyboards’ learning curve has been a POS system. It’s entirely possible that keyboards are easier to learn there. But they’re single-purpose, single-designer systems. Modern computers aren’t, and the same lessons don’t apply.
@ajroach42 @noelle @kibi For the record I am saying those things, GUIs suck
@ajroach42 @noelle @kibi Okay, I'll give you graphics and design work, although those work better with different peripherals
Documents and hyperlinks are fine without a mouse though
@troubleMoney @noelle @kibi
Nah, some stuff is significantly harder without a mouse.
graphics and image editing, a lot of design work, navigating certain kinds of documents, hell even basic hyperlinks.
GUIs aren't the problem. User hostility is.