New cover image for my game's page on itch.io based on that recent cover art I got from http://www.furaffinity.net/user/fluffylinn
I'll probably arrange a cartridge label next. That's tricky since I want to have a lot of Nova visible but I also don't want to get rid of too much "water." The picture really wasn't designed to be cropped into a vertical thing.
Improved mail system with the ability to preview a message before you send it, the ability to reply to and delete mail, and most importantly I fixed the ability to type spaces! #gamedev
Here's a photo of some actual uranium I got from one of my favorite websites https://www.unitednuclear.com/ which is a site I realize I should have asked for stuff from for Christmas.
I'm the mayor who puts their house directly next to a nuclear power plant.
Because people originally guessed that SimCity for NES not getting released was due to being too expensive, I was expecting something with a bunch of extra RAM, but instead it's only got 16KB and the game makes a lot of compromises.
With this in mind, it makes sense to me. Why release an inferior version when the SNES version (which was a launch title) can be a system seller and a "proper" SimCity experience?
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]