Tilemap Town has the start of a mail system now. Things should be mostly implemented server-side (aside from anti-abuse measures I will need to add) and I need to add it client-side now too.
I don't think I'm going to put in a bulletin board system though because honestly that job is better done by forums.
Realizing that I have a NickServ and ChanServ equivalent but no MemoServ so I should get on that. Leaving messages for offline users is pretty important!
When thinking about architecture for Tilemap Town features one thing that pops into my mind is "wait a minute am I reinventing IRC services here?"
I think the real problem with IRC services was that it was sort of clunky having *core* features like name and channel ownership be bots you message, but that kinda stuff is actually integrated into the server here.
I guess the concept of non-core features in the form of server-side bots for all users to use is harmless, though.
Cooking
I think it's amusing how the pizza recipe I use barely uses most of the ingredients. A teaspoon of salt and sugar, 1/16th cup of oil. You can buy a large container and not have to again for like a year if all you use them for is pizza.
And then cake calls for a whole 1/3 cup of oil and it looks a little less endless after making a few.
One predicament I have here is that while I'm 100% free to favorite anything I want without risk of it ending up on someone else's timeline, most of the stuff on Twitter I wanted to like (but that I didn't want to push onto anyone) was shown to me through... other people's likes ending up on my timeline. :p
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]