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Dunno if I'll have five slots in the end but right now you can save and load level layouts on four slots. I'll have to add in the ability to change the sprite placement and save/load the selected tilesets. Maybe select music too?

Calculus II joke 

Back when Infinite Warfare came out I was retaking Calc II and I joked that "∑call of duty" is an infinite series and with the most recent term we found out it is divergent

I got to see one of those Sega Genesis emulation boxes with the terrrrrible sound

I'm extending Nova the Squirrel's level sandbox into a full level editor, with saving and loading.

I like how the LEGO Spybotics series from long ago just made the bot/PC connection use light for some reason, instead of making electrical contact. Probably made it way more tolerant of a poor connection, actually.

I'm working on a feature for Tilemap Town where a bot can list out a series of maps it wants to listen in on remotely so you don't need one bot connection per map. It's granular so you'll be able to see that a bot is watching build commands but your chat messages are still private, for example. In addition to that, a map has to explicitly give a specific bot permission to listen.

"I've made you over 1000 sack lunches since you started school. This is the last one. I'm going to miss making these :( Have a great rest of your senior year!"

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I took out the recycling today and apparently it hasn't been picked up by the truck yet, so I went looking and there's just so many high school memories I decided to rescue past just the referrals.

There's an edited abstinence pamphlet I thought I'd lost, comics and art (!), a heartfelt note I found in my lunch one day, seating chats I shouldn't even have, and more. I can't believe this was all going to get recycled.

Today is the canonical birthday for Isabelle from Animal Crossing 🎂

Sometimes I'll hear a note or two that feels familiar for some reason, and then my mind will just continue throughout the song based on just that.

Improved mail system with the ability to preview a message before you send it, the ability to reply to and delete mail, and most importantly I fixed the ability to type spaces!

After fixing a few minor things, the mail UI in Tilemap Town doesn't feel quite so bad. It's just *plain*.

A friend suggested that you should be able to include a gift with a letter, which sounds cute to me and I could probably implement it as including a copy of an inventory item that the recipient can choose to add to their inventory or not.

Kik is trying to lure me back in with "Hey, friends are messaging you! Log in and see them!" but given my experiences with Kik they're 90% likely to be porn bots

job searching (-) 

Honestly with how I don't seem to be qualified for any local programming jobs I can find (and how college doesn't seem to have prepared me very well), that really hurts my self esteem. I wanted to eventually start a career programming and I was excited to finally graduate after four years but I don't know how reasonable that is anymore. It feels like no one wants me and my skills are unimportant. There will always be a better candidate than me and I won't get picked.

Sneak peek into my very terrible WIP mail UI for Tilemap Town because I do not have web design skills really

When I get a job I'm definitely switching to a different VPS company. I've been having connection problems recently and I guess I can't complain for $15/year but my projects deserve better than this.

Here's a photo of some actual uranium I got from one of my favorite websites unitednuclear.com/ which is a site I realize I should have asked for stuff from for Christmas.

Speaking of nuclear stuff this is a sword I drew when I was talking to a fairy who said they were harmed by iron so they couldn't use a normal sword, so I was like "hey what about uranium?"

I'm the mayor who puts their house directly next to a nuclear power plant.

Because people originally guessed that SimCity for NES not getting released was due to being too expensive, I was expecting something with a bunch of extra RAM, but instead it's only got 16KB and the game makes a lot of compromises.

With this in mind, it makes sense to me. Why release an inferior version when the SNES version (which was a launch title) can be a system seller and a "proper" SimCity experience?

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