https://t.me/cleanfurryrp18 Gonna try and start this at least. I tried starting a regular SFW roleplay group and it got flooded with minors and feels super unsafe.
I also have an ace-friendly transformation group if anyone wants an invite to that (~30 people). It's inactive though.
In-game level editor in FHBG GB now lets you set the number of needed chips (if needed) and a limit on the number of simultaneous enemies. #gamedev
Actually dug out FHBG GB again to work on it a bit, and I added a pole block type for decoration. I should work on that again. #gamedev
Tilemap Town's got an inventory now that's actually saved on the server. It's pretty minimal now, and you can't actually upload images or define tilesets but both exist.
Folders (stylized as chests) are also functional, though they currently just dump their contents into the same unordered list instead of doing a neater indented thing yet.
I'm picking Serious Editor back up and I'm working on even shitpostier Serious Sam deathmatch maps, with a bit more real thought put into them, and many more Isabelle pictures.
Though, I kinda want to try something completely serious (no pun intended) again like my Faceball map recreation. I've been peeking through my music collection for good background music, trying to decide what kinda themes they inspire.
Loneliness
This is paired up with not having found a job yet and having recently graduated, so I spend the day mostly alone with my thoughts and they go in unhealthy directions if I can't distract myself, self reflecting on why people must not find me interesting enough to talk to, or telling myself that people who haven't been able to find time for me (but have for other people) don't care about me anymore...
And no one I talk to knows how to help. I guess that's why it's leaking over here.
Loneliness
I've been feeling very lonely for a very long time and most of my friends have slowly gotten too busy or too depressed to spend time together anymore. I've been trying to open myself up to new communities to give myself more social opportunuties but they're either dead or I just get ignored...
I feel like Lego Racers' ideas deserve a better implementation than they got. I haven't played the sequel, but at least in the first game there's no opponent AI and the way you build your car doesn't change anything.
I do know the second game gets rid of the really neat powerup system though. I liked the idea of picking up a base powerup and deciding to use it or wait until you've enhanced it to use it, though I guess if you can just continually warp maybe it's a little broken.
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]