It's helpful to know when there's a character that just isn't playable on current patch, but that's not what most tier lists do— robust characters are high tier, gimmick or low-kit characters are low tier. Every time.
Yeah I know the slow, grab-based character is low-tier! But you would think that, if that actually mattered, they wouldn't include them as an archetype in *every single goddamn fighting game*
Long story short, tier lists aren't about which characters are good, they're about which game mechanics beat out other game mechanics.
...but instead of "not every kit can go toe-to-toe in competitive play without being at a disadvantage" it's "hey this character you like is trash go play someone else"
Long story short, tier lists aren't about which characters are good, they're about which game mechanics beat out other game mechanics.
...but instead of "not every kit can go toe-to-toe in competitive play without being at a disadvantage" it's "hey this character you like is trash go play someone else"