the video game idea i've had sitting around for years went through so many different iterations that it's pretty far from its original state

3d platformer -> RPG (kinda JRPG style) -> 2d platformer -> bullet hell -> RPG again -> I don't know anymore

long post 

that first idea was arguably a lot like sm64, never took off

the first RPG idea was definitely based on a bunch of final fantasy games, had a ton of character designs that I still have around somewhere

the 2d platformer (which actually became a playable demo) was similar to Cave Story

bullet hell's influence should be obvious (also had a playable demo)

second RPG was damn near complete gameplay-wise (rpg maker lmao), but had a very incomplete story

now I just don't know

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the bullet hell was hilariously bad tho

mspaint graphics that sucked

there was also an annoying coding bug that made you shoot the level 2 bullets along with level 3 (which I did eventually fix but I forget how... i'm bad at coding and game maker wasn't great for it either)

it was otherwise ok, but far from done (the last version was like v0.1.1.3 or some shit)

that said this was started back in 2010 and I had very little idea of what I was getting into

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