long post
that first idea was arguably a lot like sm64, never took off
the first RPG idea was definitely based on a bunch of final fantasy games, had a ton of character designs that I still have around somewhere
the 2d platformer (which actually became a playable demo) was similar to Cave Story
bullet hell's influence should be obvious (also had a playable demo)
second RPG was damn near complete gameplay-wise (rpg maker lmao), but had a very incomplete story
now I just don't know
that said this was started back in 2010 and I had very little idea of what I was getting into