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Mirror's Edge Catalyst and gender 

I recently played through the original Mirror's Edge and now I'm playing through Catalyst.

Two things have struck me: firstly, Catalyst feels so much better moment to moment.

But secondly: this game has a really weird relationship to gender.

With the side characters that you find in the runner safe houses and such, there are plenty of women.

But the characters who play an important role in the story? They're basically all men.

Mirror's Edge Catalyst and gender 

You get introduced to 1 important woman about halfway through the game, and 1 other important woman about ¾ of the way through. And then that's it.

There's this weird discrepancy between the world/level designers filling spaces with an even distribution of men and women, and then the writers basically saying "the only important people in this story are men".

Mirror's Edge Catalyst and gender 

Over the course of the first 3 missions you meet the following characters:

• Icarus
• Noah
• Nomad
• Birdman
• Dogen*

(who are all men)

and 3 nameless side characters with a single line of dialogue each, 2 of them are women.

*Dogen is not actually met, but he's introduced through dialogue.... by the 2 nameless women characters who each have a line like "Dogen expects you to pay your debt, and he's getting impatient"

Mirror's Edge Catalyst and gender 

After some more time playing, this is frustrating me even more.

3 of the 5 guys you're introduced to at the beginning of the game only have the *barest* of characterisation. They basically only exist to give you quests.

You could so easily exchange them for women (or enbies), and it makes it feel... bad. Like, they could have chosen anything for these characters, but they decided to just go with men. Why did they make that choice? And who made the choice?

Mirror's Edge Catalyst and gender 

Thinking about it even more: all they'd need to do is make either Birdman or Nomad a woman.

Birdperson is elderly and wise, and (after retiring from their running days) takes care of a collection of pidgeons.

Nomad is young and anti-authoritarian, and comes up with ideas on how to fuck up the police.

If even just one of these characters was a woman, the start of the game would feel so much less dominated by dudes.

Mirror's Edge Catalyst and gender [6] 

I don't want to sound too negative about it, because I'm really enjoying the game, but at the same time they messed this up really badly.

This game has so many problems with its story and characters that would so easily be fixed, and this is one of the most obvious ones!

Mirror's Edge Catalyst and gender 

@lizardsquid So it's got a "The house is the woman's domain" thing going on?

Mirror's Edge Catalyst and gender 

@BatElite not at all - the women in the safe houses are doing combat training or practicing their parkour skills.

But none of them matter in terms of the plot, and that's the problem.

Mirror's Edge Catalyst and gender 

@lizardsquid @BatElite Plastic and Cait are both pretty cool, though, so here's that at least

Mirror's Edge Catalyst and gender 

@Arteneko @BatElite yeah, it definitely gets better later on, but the beginning of the game makes a super bad impression by introducing 6 different dudes and no women at all

Mirror's Edge Catalyst and gender 

@lizardsquid not time to play outer worlds

Mirror's Edge Catalyst and gender 

@b4ssripper does that have the same problem?

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