openRCT2
Shoutouts to this vertical drop coaster design I made called Chokeslam:
It is simply a steep lift hill to the limit that the coaster supports, followed by a banked turn down and then a steep drop to just above the floor. There it abruptly levels into a holding brake for drop, which immediately kills all 146 km/h worth of momentum the train had, before getting released into a level track returning to station.
I haven't put it in a park yet but the stats indicate guests will ride it. :)
re: openRCT2
@BatElite heck, that's an intense ride