DS1 playthrough
So many invaders still what even the heck
also i hate that once enemies have you boxed in around you there's literally nothing you can do :| you can't roll away you can't defend or hit back ...
DS1 has sooo many faults omg. its story was so very good as were its bosses and lore though. pretty much what it sold on.
DS1 playthrough
@Nine there are only 2 things I think Dark Souls 1 did better than Dark Souls 3:
* making it feel like a real place by spreading characters around the world (rather than having every character just magically be in the magical central hub)
* having the bonfire upgrades meant that bonfires felt like they were actually _something_, rather than just a checkpoint
DS1 playthrough
@Nine also there were a couple of secrets that I both hated and adored
like the illusory wall that hides the *only* bonfire in the darkroot garden
or the fact that there's an entire freaking area hidden behind an illusory wall behind an illusory wall inside a tree in the corner of a swamp after hundreds of metres of just unnapealing toxic sludge
DS1 playthrough
@lizardsquid an area hidden behind two illusionary walls that is RIDICULOUSLY HARD TO EVEN GET TO not only because of the double illusionary walls but ALSO Because of the basilisk dropdown death arena that you have to navigate just to get to the BIG WIDE OPEN HYDRA INFESTED DEATHIER ARENA right after it all so you can get a secret hidden covenant and also so you can finish off a questline if you've managed to get it that far.