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not really sure how people think godot is easy with piecemeal tutorials that barely explain what a node structure of a simple scene even should look like and no i will not watch a video tutorial

folks i am a low-level C and assembly developer and i'm struggling with this. i'm not sure how anyone thinks this is the "simple" way to make games

like sure yeah you don't have to build from the ground up but like, there's a reason why people use gamemaker instead

that's not to say that godot is bad (maybe the documentation i've found so far is, though), but it's certainly not as beginner-friendly as i was led to believe

disclaimer: i can't imagine unity is any better. i've already gotten further into godot than i ever did with unity, so take that into consideration

@mavica_again yeah godot is so much easier and more intuitive than unity but the documentation is frustratingly lacking, as you said.
Best alternative I've found that has similar capabilities but much simpler to work with is GDevelop

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