folks i am a low-level C and assembly developer and i'm struggling with this. i'm not sure how anyone thinks this is the "simple" way to make games
like sure yeah you don't have to build from the ground up but like, there's a reason why people use gamemaker instead
@mavica_again yeah godot is so much easier and more intuitive than unity but the documentation is frustratingly lacking, as you said.
Best alternative I've found that has similar capabilities but much simpler to work with is GDevelop
that's not to say that godot is bad (maybe the documentation i've found so far is, though), but it's certainly not as beginner-friendly as i was led to believe