did everybody who published a crude win 9x game teach themselves raw GDI or is there a simpler library out there somewhere?
@wildweasel i thought about it but i wanted to use something other than Basic for once
@mavica_again Malloc a frame buffer of the desired size. Read up on SetDIBitsToDevice(). That's really all you need, unless you're thinking of using GDI to actually draw stuff for you.
@aaronsgiles that's super convoluted! i just wanna put bitmaps on the screen :')
i'm gonna see how well SDL 1.2 performs on my P2 running W98, if it's good i might use that with mingw over msvc
@mavica_again Visual Basic probably